What is PlayMCP, and how do you turn an idea and a music track into a playable game? This hands-on review covers the agent workflow, creative tools, testing, hosting, community challenges and my three published experiments. I tried three different directions: a comic coffee battle, reverse Tetris with my own music, and a Toki Pona vocabulary game built around a book. You’ll see real website captures, recorded game demonstrations and the platform credits retained in my production records. CHAPTERS 00:00 What is PlayMCP? 00:19 Connect your AI agent 00:39 Creative tools: music, artwork and animation 00:49 Test, host and publish 01:02 Community and First Music Game 01:23 Three hands-on game experiments 02:00 Credits and recorded project costs 02:12 Framewright: games as video material TRY PLAYMCP Platform: https://playmcp.io/ Connect your agent: https://playmcp.io/create My games: https://playmcp.io/u/markoblogo First Music Game challenge: https://playmcp.io/c/your-first-music-game/about PLAY THE THREE GAMES Disco Coffee Showdown: https://playmcp.io/g/g_4FzN0mD8 SIRTET — Bury the Machine: https://playmcp.io/g/g_hxx3yDS0 Jekyll or Hyde — A Toki Pona Reading Duel: https://playmcp.io/g/g_Zr0bwMnL WATCH THE INDIVIDUAL VIDEOS Disco Coffee Showdown: https://youtu.be/WLBxcM5JQ3U SIRTET: https://youtu.be/wPIyeBYJZbQ Jekyll & Hyde book promo: https://youtu.be/GPfkz36JWbI FRAMEWRIGHT The video-production methods and saved-project workflow used for these experiments: https://github.com/markoblogo/framewright ABOUT THE NUMBERS Coffee: 21,294 platform credits. Jekyll or Hyde: 22,838. SIRTET: at least 12,000 credits in directly retained phase records; a complete itemised total is not established. These are my project experiments, including revisions and checks, not fixed prices for making a game. AI-agent/model usage is separate. Cost records are through 19 October 2026; website and challenge details were checked on 21 October 2026. Challenge terms and availability can change. PRODUCTION NOTES Narration recorded by Anton Biletskiy-Volokh and edited locally. Gameplay examples use recorded scripted inputs; the SIRTET sequence also uses a fixed seed. A held frame makes the vocabulary choices readable. Character imagery and performances include AI-generated assets. No account signup was staged; the connection view shows my existing account. Transition SFX: Sound by DJT4NN3R, CC0, via Freesound/Openverse: https://freesound.org/people/DJT4NN3R/sounds/449992/ Music bed: original locally composed instrumental for this review. #PlayMCP #AIGames #GameDevelopment